Star Trek: Attack Wing – Ready Room Resource (2015)

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Playtime: 60
Min. Age: 14
Number of Players: 2 - 99
Publisher: WizKids (I)
Designers: Christopher Guild
Artists: Chris Raimo, Christina Gugliada
Mechanics: Dice Rolling, Variable Phase Order, Simultaneous Action Selection, Action Queue, Point to Point Movement
Description
Ready Room Cards are a participation prize given to players who participated in Month 3, "All Good Things," of the Star Trek: Attack Wing Storyline Organized Play Event, Q Continuum. It is considered a Resource and costs 5 squadron points.

When using the resource, you begin the game with 4 Mission Tokens on your Ready Room Card.

Once per round, one of your ships may spend 1 of these Mission Tokens (i.e. remove it from the game) to achieve the following effects:

1) During the Activation Phase, when you reveal your maneuver, before you move, you may add up to +2 to your speed.

2) At the start of the Combat Phase, increase your Captain Skill Number by +2 until the End Phase.

3) At any time you may replace 1 [EVADE], [SCAN], or [BATTLE STATIONS] Token that is beside your ship with 1 [EVADE], [SCAN], or [BATTLE STATIONS] Token.

OR

4) Prevent your Captain from being disabled or discarded by an enemy ship's Captain or Upgrade Card.

A player cannot use these abilities for a ship that has no Captain Card or whose Captain Card is disabled.

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ag.gameitem.lastUpdated: 2025-05-08 22:47:36.287